Fechter I

From Scholar Victoria
(Difference between revisions)
Jump to: navigation, search
Line 3: Line 3:
 
For the Fechter I grading students should demonstrate the techniques in protective equipment (at least using gloves and a mask), first performing the technique slowly, then at high speed.
 
For the Fechter I grading students should demonstrate the techniques in protective equipment (at least using gloves and a mask), first performing the technique slowly, then at high speed.
  
== Fencing Knowledge ==
+
== Theory ==
 +
=== [[Basic Information]] ===
 
[[File:Meyersquare_fechter1_alt.png|thumb]]
 
[[File:Meyersquare_fechter1_alt.png|thumb]]
 +
* [[Basic Information#4 Openings (high/low)|4 Openings (high/low)]]
 +
* [[Basic Information#Parts of the weapon|Parts of the weapon]]
 +
* [[Gripping the Longsword]]
 +
 +
=== Engagement Theory ===
 
=== Progression of Engagement ===
 
=== Progression of Engagement ===
* Know onset, handworks, withdrawal
+
* Onset (beginning)
 +
* Handworks (middle)
 +
* Withdrawal (end)
 
* Explain and Demonstrate Example Device 126r.1
 
* Explain and Demonstrate Example Device 126r.1
* Understand vor, nach, gleich, indes
+
 
* Understand and describe the provoker, taker, and hitter
+
=====Initiative=====
 +
* [[Vor]] (before)
 +
* [[Nach]] (after)
 +
* [[Gleich]] (simultaneously)
 +
* [[Indes]] (instantly)
 +
 
 +
== Longsword ==
 +
=== Stances ===
 +
* [[Posture#Front Weighted|Front weighted]]
 +
* [[Posture#Rear Weighted|Rear weighted]]
 +
* [[Posture#Cross Stance|Cross stance]]
 +
 
 +
=== Footwork ===
 +
* [[Footwork#Passing Step|Passing step]]
 +
* [[Footwork#Triangle Step|Triangle step]]
 +
* [[Footwork#Stolen/Broken Step|Stolen/Broken]]
 +
* [[Footwork#Glide Step %5Bnon-canonical%5D|Side/Glide step]]
 +
* [[Footwork#Gathering Step %5Bnon canonical%5D|Gathering (lead/rear)]]
 +
 
 +
=== Principal Guards ===
 +
* [[Vom tag]] (from the day/roof)
 +
* [[Alber]] (fool)
 +
* [[Ochs]] (ox)
 +
* [[Pflug]] (plough)
 +
 
 +
=== Secondary Guards ===
 +
===== Low Side Guards =====
 +
* [[Wechsel]] (change)
 +
* [[Nebenhut]] (near guard)
 +
* [[Schranckhut]] (barrier guard)
 +
 
 +
===== High Side Guards =====
 +
* [[Zornhut]] (wrath guard)
 +
* [[Mittelhut]] (middle guard)
 +
 
 +
===== Centreline Guards =====
 +
* [[Langort]] (long point)
 +
* [[Kron]] (crown)
 +
* [[Eisenport]] (iron gate)
 +
* [[Schlussel]] (key)
 +
 
 +
===== Hanging Guards =====
 +
* [[Hangetort]] (hanging point)
 +
* [[Einhorn]] (unicorn)
 +
 
 +
=== Thrusts ===
 +
 
 +
* [[Straight Thrust]]
 +
* [[Winding Thrust]]
 +
 
 +
=== Principal Cuts ===
 +
* [[Oberhauw]]
 +
* [[Unterhauw]]
 +
* [[Mittelhauw]]
 +
* [[Zornhauw]]
 +
 
 +
=== Secondary Cuts ===
 +
* [[Zwerch]] (thwart)
 +
* [[Krumphauw]] (crooked cut)
 +
* [[Sturtzhauw]] (plunge cut)
 +
* [[Wechselhauw]] (change cut)
 +
* [[Glutzhauw]] (clashing cut)
 +
* [[Kronhauw]] (crown cut)
 +
 
 +
* [[Prellhauw]] (bounce cut)
 +
* [[Kurtzhauw]](short cut)
 +
* [[Blendthauw]] (blind strike)
 +
* [[Kneichelhauw]] (elbow strike)
 +
* [[Schielhauw]] (squinting strike)
 +
* [[Windthauw]] (wind strike)
 +
 
 +
=== Cutting to the Openings ===
 +
* [[Meyer Square|Meyer Square - row 1 to 4]]
 +
* [[Meyer Square|Cutting through and to the point]]
 +
* Cutting as parries
 +
 
 +
=== Handwork Sets ===
 +
* [[Long edge parry set]]
 +
* [[Hanging parry set]]
 +
 
 +
* [[Crossguard parry set]]
 +
* [[Oberhauw parry set]]
 +
 
 +
=== Deceptions/entries ===
 +
* [[Verfliegen]] (Flying off)
 +
* [[Fehlen]] (Failing)
 +
* [[Zucken]] (Pulling)
 +
* [[Durchwechseln]] (Changing Through)
 +
* [[Nachreissen]] (Chasing)
 +
 
 +
=== Meyer's Devices/Plays ===
 +
* [[Attacking to the Openings Device 127v.1]]
 +
 
 +
== Dagger & Wrestling ==
 +
 
 +
=== Guards ===
 +
* [[Oberhut]] (High guard)
 +
* [[Mittelhut]] (Middle guard)
 +
* [[Unterhut]] (Low guard)
 +
* [[Kreutzhut]] (Cross guard)
 +
 
 +
=== Application ===
 +
* [[Joint locking techniques|Arm locks 1-5 against an opponent striking out dynamically]]
 +
 
 +
 
  
 
=== Basic Knowledge ===
 
=== Basic Knowledge ===

Revision as of 04:56, 24 January 2017

By the time the student is ready for the level of Fechter they should have already demonstrated good form when performing techniques in a slower and more controlled manner. For Fechter 1, however, they should be performing techniques with more intent without sacrificing control.

For the Fechter I grading students should demonstrate the techniques in protective equipment (at least using gloves and a mask), first performing the technique slowly, then at high speed.

Contents

Theory

Basic Information

Meyersquare fechter1 alt.png

Engagement Theory

Progression of Engagement

  • Onset (beginning)
  • Handworks (middle)
  • Withdrawal (end)
  • Explain and Demonstrate Example Device 126r.1
Initiative

Longsword

Stances

Footwork

Principal Guards

Secondary Guards

Low Side Guards
High Side Guards
Centreline Guards
Hanging Guards

Thrusts

Principal Cuts

Secondary Cuts

Cutting to the Openings

Handwork Sets

Deceptions/entries

Meyer's Devices/Plays

Dagger & Wrestling

Guards

Application


Basic Knowledge

  • 4 openings to body/head
  • Parts of the sword
  • Gripping the sword
  • Types of Parrying

Longsword

Stances

  • Front weighted
  • Rear weighted
  • Cross stance

Footwork

  • Passing
  • Triangle
  • Double Triangle
  • Stolen/Broken
  • Side/Glide
  • Gathering

Principle Guards

  • Vom tag
  • Ochs
  • Pflug
  • Alber

Secondary Guards

  • Wechsel
  • Nebenhut
  • Schranckhut
  • Zornhut
  • Mittelhut
  • Schlussel
  • Eisenport
  • Langenort
  • Hangetort
  • Einhorn

Thrusts

Principal Cuts

  • Oberhauw
  • Unterhauw
  • Mittelhauw
  • Zornhauw

Secondary Cuts

  • Zwerch
  • Krumphauw
  • Sturzhauw
  • Kronhauw
  • Wechselhauw
  • Kurtzhauw
  • Prellhauw
  • Blendthauw
  • Windthauw
  • Kneichelhauw
  • Schielhauw
  • Glutzhauw

Cutting to the Openings

  • Meyer Square - row 1 & 2
  • Meyer Square - row 3 & 4
  • Meyer Square - On Point
  • Example Device 127v.1

Parrying & Handworks

  • Hanging parries
  • Long-edge/straight parries
  • Crossguard parries
  • Oberhauw parries

Deceptions/entries

  • Flying off
  • Failing
  • Pulling
  • Changing through
  • Chasing after

Devices from Vom Tag

  • First play

Devices from Zornhut

  • First play
  • "Rule"

Devices from Ochs

  • First play

Devices from Einhorn

  • First play

Devices from Schlussel

  • First play

Devices from Hanging Point

  • First play

Devices from Eisenport

  • First play

Devices from Nebenhut

  • First play

Devices from Mittelhut

  • First play

Polearms

Guards

  • Oberhut (High/over guard - including thrusting variation)
  • Mittelhut (Middle guard/straight parrying, also field guard variation)
  • Unterhut (Low/under guard)
  • Steurhut (Rudder guard - both variations)

Staff Strikes

Parrying Sets

Wrestling & Dagger

Dagger Guards

Applications

Personal tools
Namespaces

Variants
Actions
Navigation
Tools