Lehrling II

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(Thrusts)
(Attacks)
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* [[Einhorn]] (unicorn)
 
* [[Einhorn]] (unicorn)
 
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=== Attacks ===
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=== Strikes ===
 
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====Principal Cuts====
==== Principal Cuts ====
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Cuts need only be performed at slow speed showing form and technique.
 
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Principal cuts should be performed at higher speed, while maintaining form and balance.
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* [[Oberhauw]]
 
* [[Oberhauw]]
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** Application 1 - Oberhauw Entry
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** Application 2 - Oberhauw Parry
 
* [[Unterhauw]]
 
* [[Unterhauw]]
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** Application 1 - Unterhauw Entry
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** Application 2 - Unterhauw Parry
 
* [[Mittelhauw]]
 
* [[Mittelhauw]]
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** Application 1 - Mittelhauw Entry
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** Application 2 - Mittlehauw Parry
 
* [[Zornhauw]]
 
* [[Zornhauw]]
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** Application 1 - Zornhauw Entry
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** Application 2 - Zornhauw Parry
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** <u>Application 3 - Zornhauw Ablauffen</u>
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** <u>Application 4 - Zornhauw Fehlen</u>
  
 
==== Secondary Cuts ====
 
==== Secondary Cuts ====
  
Secondary cuts should be performed at moderate speed, while maintaining form and balance.  They need not be as fast or agressive as the principal cuts.
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Cuts need only be performed at slow speed showing form and technique.
  
 
=====Crooked cut variations:=====
 
=====Crooked cut variations:=====
* [[Krumphauw]] (crooked strike)
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* <u>[[Krumphauw]] (crooked strike)</u>
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** Application 1 - Krumphauw to the Arms/Head
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** Application 2 - Krumphauw as a Parry
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* <u>[[Kurtzhauw]] (short strike)</u>
 
* <u>[[Kurtzhauw]] (short strike)</u>
  
 
=====Thwart cut variations:=====
 
=====Thwart cut variations:=====
* [[Zwerch]] (thwart)
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* <u>[[Zwerch]] (thwart)</u>
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** Application 1 - Zwerch Entry
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** Application 2 - Zwerch as [[Absetzen]]
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** Application 3 - Zwerch Verfliegen
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* <u>[[Kneichelhauw]] (wrist strike)</u>
 
* <u>[[Kneichelhauw]] (wrist strike)</u>
  
 
=====Plunging cut variations:=====
 
=====Plunging cut variations:=====
* [[Sturtzhauw]] (plunge strike)
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* <u>[[Sturtzhauw]] (plunge strike)</u>
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** Application 1 - Plunge Strike Entry
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* <u>[[Kronhauw]] ( crown strike)</u>
 
* <u>[[Kronhauw]] ( crown strike)</u>
  
 
=====False edge cuts which parry:=====
 
=====False edge cuts which parry:=====
* [[Schielhauw]] (squinting strike)
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* <u>[[Schielhauw]] (squinting/schield strike)</u>
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** Application 1 - Schielhauw Entry
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** Application 2 - Schielhauw [[Absetzen]]
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** Application 3 - Schielhauw [[Ablauffen]]
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** Application 4 - Schielhauw [[Fehlen]]
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* <u>[[Glutzhauw]] (clashing strike)</u>
 
* <u>[[Glutzhauw]] (clashing strike)</u>
 +
  
 
=====Changing strike variations:=====
 
=====Changing strike variations:=====
* [[Wechselhauw]] (change strike)
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* <u>[[Wechselhauw]] (change strike)</u>
* <u>[[Prellhauw]] (rebound strike)</u>
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** Application 1 - Wechselhauw
 
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** Application 2 - Wechselhauw Driving
====[[Thrusts]]====
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* <u>Application 1 - Low Thrust</u>
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* <u>Application 2 - High Thrust</u>
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* <u>Application 3 - Low Thrust Absetzen</u>
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* <u>Application 4 - High Thrust Absetzen</u>
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* <u>Application 6 - High Thrust Ablauffen</u>
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=====Cuts with winding:=====
 
=====Cuts with winding:=====
* [[Windthauw]] (winding strike)
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* <u>[[Windthauw]] (winding strike)</u>
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** Application 1 - Windthauw Parry
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* <u>[[Blendthauw]] (blind strike)</u>
 
* <u>[[Blendthauw]] (blind strike)</u>
  
 
==== Cutting to the Openings ====
 
==== Cutting to the Openings ====
* <u>[[Meyer Square|Meyer Square - row 1 to 4]]</u>
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* [[Meyer Square|Meyer Square - row 1 to 4]]
* [[Meyer Square|Cutting through and to the point]]
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* <u>[[Meyer Square|Cutting through and to the point]]</u>
 
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----
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=== Handworks ===
 
=== Handworks ===
  

Revision as of 06:02, 23 June 2017

Contents

Lehrling Level 2 Syllabus

Lehrling Level 2 studends should have a firm grasp of all of the basic cuts and guards, as well as an understanding of the various handworks (expressed in the parrying/deception sets) used in Meyer. They should also understand the point of the attacks to th 4 openings as desribed by Meyer, and other fundamental theory concerning engagement and tactics.

New additions from Lehrling I are underlined.

Theory

Basic Information

Meyersquare lerhling2 alt.png

Engagement Theory

Initiative

Stages of the Exchange

Longsword

Posture

Footwork


Guars/Postures

Principal Guards

Secondary Guards

Low Side Guards
High Side Guards
Centreline Guards
Hanging Guards

Strikes

Principal Cuts

Cuts need only be performed at slow speed showing form and technique.

  • Oberhauw
    • Application 1 - Oberhauw Entry
    • Application 2 - Oberhauw Parry
  • Unterhauw
    • Application 1 - Unterhauw Entry
    • Application 2 - Unterhauw Parry
  • Mittelhauw
    • Application 1 - Mittelhauw Entry
    • Application 2 - Mittlehauw Parry
  • Zornhauw
    • Application 1 - Zornhauw Entry
    • Application 2 - Zornhauw Parry
    • Application 3 - Zornhauw Ablauffen
    • Application 4 - Zornhauw Fehlen

Secondary Cuts

Cuts need only be performed at slow speed showing form and technique.

Crooked cut variations:
  • Krumphauw (crooked strike)
    • Application 1 - Krumphauw to the Arms/Head
    • Application 2 - Krumphauw as a Parry
Thwart cut variations:
  • Zwerch (thwart)
    • Application 1 - Zwerch Entry
    • Application 2 - Zwerch as Absetzen
    • Application 3 - Zwerch Verfliegen
Plunging cut variations:
  • Sturtzhauw (plunge strike)
    • Application 1 - Plunge Strike Entry
False edge cuts which parry:
  • Schielhauw (squinting/schield strike)
    • Application 1 - Schielhauw Entry
    • Application 2 - Schielhauw Absetzen
    • Application 3 - Schielhauw Ablauffen
    • Application 4 - Schielhauw Fehlen


Changing strike variations:
  • Wechselhauw (change strike)
    • Application 1 - Wechselhauw
    • Application 2 - Wechselhauw Driving
Cuts with winding:
  • Windthauw (winding strike)
    • Application 1 - Windthauw Parry

Cutting to the Openings


Handworks

Handworks need only be performed at slower speed; coordination, form, and technique are the priority.

Parrying Sets

Verfuhren (deceiving)


Fencing Free-play

The students shall demonstrate their ability to fence using the principles from Meyer's system in the following conditions:

  • Fight a 2 minute bout at slow speed showing control and flow
  • Fight a 2 minute bout at moderate speed using fechtschule rules
  • Fight a 2 minute bout at moderate speed using tournament rules

Dagger & Wrestling

Guards

Application

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Variants
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