Lehrling II

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(Lehrling Level 2 Syllabus)
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= Lehrling Level 2 Syllabus =
 
= Lehrling Level 2 Syllabus =
 
== Theory ==
 
=====[[Stages of the Exchange]]=====
 
* [[Zufechten]] (onset/beginning)
 
* [[Mittel]] (middle)
 
* [[Abzug]] (withdrawal)
 
 
=====Initiative=====
 
* [[Vor]] (before)
 
* [[Nach]] (after)
 
* [[Gleich]] (simultaneously)
 
* [[Indes]] (instantly)
 
 
== Longsword ==
 
 
=== Thrusts ===
 
 
* [[Straight Thrust]]
 
* [[Winding Thrust]]
 
 
 
=== Secondary Cuts ===
 
 
Secondary cuts should be performed at moderate speed, while maintaining form and balance.  They need not be as fast or agressive as the principal cuts.
 
 
Crooked cut variations:
 
* [[Krumphauw]] (crooked strike)
 
* [[Kurtzhauw]] (short strike)
 
 
False edge cuts which parry:
 
* [[Schielhauw]] (squinting strike)
 
* [[Glutzhauw]] (clashing strike)
 
 
Thwart cut variations:
 
* [[Zwerch]] (thwart)
 
* [[Kneichelhauw]] (wrist strike)
 
 
Plunging cut variations:
 
* [[Sturtzhauw]] (plunge strike)
 
* [[Kronhauw]] ( crown strike)
 
 
Cuts with winding:
 
* [[Windthauw]] (winding strike)
 
* [[Blendthauw]] (blind strike)
 
 
Changing strike variations:
 
* [[Wechselhauw]] (change strike)
 
* [[Prellhauw]] (rebound strike)
 
 
=== Cutting to the Openings ===
 
* [[Meyer Square|Meyer Square - row 1 to 4]]
 
* [[Meyer Square|Cutting through and to the point]]
 
 
=== Handwork Sets ===
 
 
Handworks need only be performed at slower speed; coordination, form, and technique are the priority.
 
 
* [[Long edge parry set]]
 
* [[Crossguard parry set]]
 
 
=== Deceptions/entries ===
 
* [[Verfliegen]] (Flying off)
 
* [[Fehlen]] (Failing)
 
* [[Zucken]] (Pulling)
 
* [[Durchwechseln]] (Changing Through)
 
* [[Nachreissen]] (Chasing)
 
 
=== Meyer's Devices/Plays ===
 
* [[Attacking to the Openings Device 127v.1]]
 
 
== Dagger & Wrestling ==
 
 
=== Guards ===
 
* [[Oberhut]] (High guard)
 
* [[Mittelhut]] (Middle guard)
 
* [[Unterhut]] (Low guard)
 
* [[Kreutzhut]] (Cross guard)
 
 
=== Application ===
 
* [[Joint locking techniques|Arm locks 1-5 against an opponent striking out dynamically (slow speed)]]
 
 
 
 
  
 
== Theory ==
 
== Theory ==
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== Longsword ==
 
== Longsword ==
=== Stances ===
+
=== Posture ===
 
* [[Posture#Front Weighted|Front weighted]]
 
* [[Posture#Front Weighted|Front weighted]]
 
* [[Posture#Rear Weighted|Rear weighted]]
 
* [[Posture#Rear Weighted|Rear weighted]]
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* [[Footwork#Stolen/Broken Step|Stolen Step]]
 
* [[Footwork#Stolen/Broken Step|Stolen Step]]
  
=== Principal Guards ===
+
=== Guars/Postures ===
 +
 
 +
==== Principal Guards ====
 
* [[Vom tag]] (from the day/roof)
 
* [[Vom tag]] (from the day/roof)
 
* [[Alber]] (fool)
 
* [[Alber]] (fool)
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* [[Pflug]] (plough)
 
* [[Pflug]] (plough)
  
=== Secondary Guards ===
+
==== Secondary Guards ====
 
===== Low Side Guards =====
 
===== Low Side Guards =====
 
* [[Wechsel]] (change)
 
* [[Wechsel]] (change)
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* [[Einhorn]] (unicorn)
 
* [[Einhorn]] (unicorn)
  
=== Thrusts ===
+
=== Attacks ===
 +
 
 +
==== Thrusts ====
  
 
* [[Straight Thrust]]
 
* [[Straight Thrust]]
 
* [[Winding Thrust]]
 
* [[Winding Thrust]]
  
=== Principal Cuts ===
+
==== Principal Cuts ====
  
 
Principal cuts should be performed at higher speed, while maintaining form and balance.
 
Principal cuts should be performed at higher speed, while maintaining form and balance.
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* [[Zornhauw]]
 
* [[Zornhauw]]
  
=== Secondary Cuts ===
+
==== Secondary Cuts ====
  
 
Secondary cuts should be performed at moderate speed, while maintaining form and balance.  They need not be as fast or agressive as the principal cuts.
 
Secondary cuts should be performed at moderate speed, while maintaining form and balance.  They need not be as fast or agressive as the principal cuts.
  
Crooked cut variations:
+
=====Crooked cut variations:=====
 
* [[Krumphauw]] (crooked strike)
 
* [[Krumphauw]] (crooked strike)
 
* [[Kurtzhauw]] (short strike)
 
* [[Kurtzhauw]] (short strike)
  
False edge cuts which parry:
+
=====False edge cuts which parry:=====
 
* [[Schielhauw]] (squinting strike)
 
* [[Schielhauw]] (squinting strike)
 
* [[Glutzhauw]] (clashing strike)
 
* [[Glutzhauw]] (clashing strike)
  
Thwart cut variations:
+
=====Thwart cut variations:=====
 
* [[Zwerch]] (thwart)
 
* [[Zwerch]] (thwart)
 
* [[Kneichelhauw]] (wrist strike)
 
* [[Kneichelhauw]] (wrist strike)
  
Plunging cut variations:
+
=====Plunging cut variations:=====
 
* [[Sturtzhauw]] (plunge strike)
 
* [[Sturtzhauw]] (plunge strike)
 
* [[Kronhauw]] ( crown strike)
 
* [[Kronhauw]] ( crown strike)
  
Cuts with winding:
+
=====Cuts with winding:=====
 
* [[Windthauw]] (winding strike)
 
* [[Windthauw]] (winding strike)
 
* [[Blendthauw]] (blind strike)
 
* [[Blendthauw]] (blind strike)
  
Changing strike variations:
+
=====Changing strike variations:=====
 
* [[Wechselhauw]] (change strike)
 
* [[Wechselhauw]] (change strike)
 
* [[Prellhauw]] (rebound strike)
 
* [[Prellhauw]] (rebound strike)
  
=== Cutting to the Openings ===
+
==== Cutting to the Openings ====
 
* [[Meyer Square|Meyer Square - row 1 to 4]]
 
* [[Meyer Square|Meyer Square - row 1 to 4]]
 
* [[Meyer Square|Cutting through and to the point]]
 
* [[Meyer Square|Cutting through and to the point]]
  
=== Handwork Sets ===
+
 
 +
=== Handworks ===
  
 
Handworks need only be performed at slower speed; coordination, form, and technique are the priority.
 
Handworks need only be performed at slower speed; coordination, form, and technique are the priority.
 +
 +
==== Parrying Sets ====
  
 
* [[Hanging parry set]]
 
* [[Hanging parry set]]
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* [[Crossguard parry set]]
 
* [[Crossguard parry set]]
  
=== Deceptions/entries ===
+
==== Deceptions/entries ====
 
* [[Verfliegen]] (Flying off)
 
* [[Verfliegen]] (Flying off)
 
* [[Fehlen]] (Failing)
 
* [[Fehlen]] (Failing)
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* [[Nachreissen]] (Chasing)
 
* [[Nachreissen]] (Chasing)
  
=== Meyer's Devices/Plays ===
+
==== Meyer's Devices/Plays ====
 
* [[Attacking to the Openings Device 127v.1]]
 
* [[Attacking to the Openings Device 127v.1]]
  

Revision as of 03:32, 21 March 2017

Contents

Lehrling Level 2 Syllabus

Theory

Basic Information

Meyersquare lerhling2 alt.png

Engagement Theory

Stages of the Exchange
Initiative

Longsword

Posture

Footwork

Guars/Postures

Principal Guards

Secondary Guards

Low Side Guards
High Side Guards
Centreline Guards
Hanging Guards

Attacks

Thrusts

Principal Cuts

Principal cuts should be performed at higher speed, while maintaining form and balance.

Secondary Cuts

Secondary cuts should be performed at moderate speed, while maintaining form and balance. They need not be as fast or agressive as the principal cuts.

Crooked cut variations:
False edge cuts which parry:
Thwart cut variations:
Plunging cut variations:
Cuts with winding:
Changing strike variations:

Cutting to the Openings


Handworks

Handworks need only be performed at slower speed; coordination, form, and technique are the priority.

Parrying Sets

Deceptions/entries

Meyer's Devices/Plays

Dagger & Wrestling

Guards

Application

Personal tools
Namespaces

Variants
Actions
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