Fechter II
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+ | The Fechter II level comprises three main elements: | ||
− | + | * Demonstrating the ability to pass on knowledge. | |
+ | * Completing the understanding of the Meyer Longsword syllabus. | ||
+ | * Demonstrating a more complete knowledge of the secondary weapons. | ||
− | === | + | == Previous Levels == |
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− | + | The fencer should be able to demonstrate the techniques from the previous levels: | |
+ | * [[Neuling]] | ||
+ | * [[Lehrling I]] | ||
+ | * [[Lehrling II]] | ||
+ | * [[Fechter I]] | ||
− | + | == Longsword == | |
− | + | ||
− | + | ||
− | == | + | Ringen am Schwert (Wrestling at the Sword): |
+ | |||
+ | * Application 1 | ||
+ | * Application 2 | ||
+ | * Application 3 | ||
+ | * Application 4 | ||
+ | * Application 5 | ||
+ | |||
+ | ==Meyer's Devices/Plays == | ||
+ | [[File:Meyersquare_fechter2_alt.png|thumb]] | ||
+ | * Explain and Demonstrate any 2 devices from the guards | ||
+ | |||
+ | == Dagger == | ||
+ | All techniques should show control and cooperation between participants - injuries are not what we're looking for. | ||
+ | |||
+ | === Application === | ||
+ | * [[Joint locking techniques|Arm locks 1-5 against an opponent striking out dynamically with a dagger strike (moderate speed)]] | ||
+ | |||
+ | === Precepts === | ||
+ | |||
+ | Fechter II candidates shall be able to explain/show Meyer's 5 dagger precepts: | ||
+ | |||
+ | * The [[First Precept]] | ||
+ | * The [[Second Precept]] | ||
+ | * The [[Third Precept]] | ||
+ | * The [[Fourth Precept]] | ||
+ | * The [[Fifth Precept]] | ||
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=== Guards === | === Guards === | ||
− | * | + | * [[Oberhut#Dagger|Oberhut]] (high guard) |
− | * | + | * [[Mittelhut#Dagger|Mittelhut]] (middle guard) |
− | * | + | * [[Unterhut#Dagger|Unterhut]] (low guard) |
− | + | * [[Kreutzhut#Dagger|Kreutzhut]] (crossed guard) | |
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=== Application === | === Application === | ||
− | * High guard | + | |
− | * Low guard | + | * [[Casting]] opponent backward against a dagger attack. |
+ | * [[Dagger Technique 9 - Another]] takedown | ||
+ | |||
+ | ==== High guard parries==== | ||
+ | * [[Parry from High Guard 1]] (against high left attacks using the dagger blade) | ||
+ | * [[Parry from High Guard 2]] (against high left attacks using the wrist) | ||
+ | * [[Parry from High Guard 3]] (against attacks by attacking the arm) | ||
+ | * [[Parry from High Guard 4]] (against attacks by counterthrusting) | ||
+ | |||
+ | ====Low guard parries==== | ||
+ | * [[Parry from Low Guard 1]] (against high attacks using the wrist) | ||
+ | * [[Parry from Low Guard 2]] (against high attacks using the dagger blade) | ||
+ | |||
+ | ====Off hand parries==== | ||
+ | * [[Off Hand Parry 1]] (against high attacks using a pommel stroke) | ||
+ | * [[Off Hand Parry 2]] (against high attacks using a high arm break) | ||
+ | * [[Off Hand Parry 3]] (against attacks using redirecting) | ||
+ | |||
+ | |||
+ | == Fencing Free-play == | ||
+ | The students shall demonstrate their ability to fence using the principles from Meyer's system in the following conditions: | ||
+ | * Fight a 2 minute bout at slow speed showing control and flow | ||
+ | * Fight a 2 minute bout at high speed using fechtschule rules | ||
+ | * Fight a 2 minute bout at high speed using tournament rules | ||
+ | * Referee a 2 minute bout between peers | ||
+ | |||
+ | Bouts may be fought with the primary or secondary weapon. | ||
+ | |||
+ | = Secondary Weapons = | ||
+ | |||
+ | Fencers must choose a specialisation from the following 3 weapons. | ||
+ | |||
+ | * Dussack | ||
+ | * Rappier | ||
+ | * Polearms | ||
+ | |||
+ | For their weapon of choice they must understand the fundamentals listed below: | ||
+ | |||
+ | == Dussack Fundamental== | ||
+ | ===Guards/Postures=== | ||
+ | ==== Side Guards ==== | ||
+ | * [[Zornhut]](wrath guard) | ||
+ | * [[Stier]] (steer) | ||
+ | * [[Mittelhut]] (middle guard) | ||
+ | * [[Eber]] (boar) | ||
+ | * [[Wechsel]] (change) | ||
+ | |||
+ | ==== Centreline Guards ==== | ||
+ | * [[Wacht]] (watch) | ||
+ | * [[Schnitt]] (slice) or [[Gerade Versetzung]] (straight parrying) | ||
+ | * [[Langort]] (longpoint) | ||
+ | * [[Bastei]] (bastion) | ||
+ | * [[Bogen]] (bow) | ||
+ | |||
+ | ===Principal Cuts=== | ||
+ | * [[Oberhauw]] | ||
+ | * [[Zornhauw]] | ||
+ | * [[Mittelhauw]] | ||
+ | * [[Unterhauw]] | ||
+ | |||
+ | ===Principle Cutting Sequence Drills=== | ||
+ | * [[Dussack Drills 1]] - Specifically cuts into longpoint | ||
+ | * [[Dussack Drills 3]] - The beginning of deceiving by changing off cuts - specifically cuts above and below | ||
+ | * [[Dussack Drills 4]] - Changing off cuts into one another - specifically the example with six cuts. | ||
+ | |||
+ | |||
+ | == Rappier Fundamental== | ||
+ | ===Guards/Postures=== | ||
+ | * [[Nebenhut]] (side guard | ||
+ | * [[Wechsel]] (change guard) | ||
+ | * [[Ochs]] (ox) | ||
+ | * [[Eisenport]] (iron gate) | ||
+ | * [[Langort]] (long point) | ||
+ | * [[Pflug]] (plough) | ||
+ | * [[Oberhut]] (high guard) | ||
+ | * [[Unterhut]] (low guard) | ||
+ | |||
+ | === Parries === | ||
+ | * [[Slicing Off]] | ||
+ | * [[Suppressing]] | ||
+ | * [[Going Through]] | ||
+ | * [[Setting Off]] | ||
+ | * [[Hanging]] | ||
+ | * [[Taking Out]] (with the half edge) | ||
+ | |||
+ | === Strikes === | ||
+ | |||
+ | ==== Thrusts ==== | ||
+ | |||
+ | * [[Gesichstich]] (face thrust) | ||
+ | * [[Gurgelstich]] (throat thrust) | ||
+ | * [[Herzstich]] (heart thrust) | ||
+ | * [[Gemechstich]] (groin thrust) | ||
+ | |||
+ | === Principal Cuts === | ||
+ | * [[Oberhauw]] (high cut) | ||
+ | * [[Unterhauw]] (low cut) | ||
+ | * [[Mittelhauw]] (middle cut) | ||
+ | * [[Zornhauw]] (wrath cut) | ||
+ | |||
+ | === Secondary Cuts === | ||
+ | |||
+ | ====Derived from High Cut==== | ||
+ | * [[Schielhauw]] (squinting strike) | ||
+ | * [[Dempffhauw]] (suppressing strike) | ||
+ | |||
+ | ====Derived from Zornhauw==== | ||
+ | * [[Achselhauw]] (Shoulder Cut) or Wehrstreich (Defence Strike) | ||
+ | * [[Huffthauw]] (Hip Cut) | ||
+ | * [[Schenckelhauw]] (Thigh Cut) | ||
+ | |||
+ | ====Derived from Mittelhauw==== | ||
+ | * [[Halßhauw]] (Neck Cut) | ||
+ | * [[Gurtelhauw]] (Belt Cut) | ||
+ | * [[Fußhauw]] (Foot Cut) | ||
+ | * [[Rundstreich]] (Round Strike) | ||
+ | |||
+ | ====Other Cuts==== | ||
+ | * [[Handthauw]] (Hand Cut) | ||
+ | * [[Doppelhauw]] (Double Cut) | ||
+ | |||
+ | == Polearm Fundamental== | ||
+ | |||
+ | === Fundamentals === | ||
+ | * [[Gripping the Staff]] | ||
+ | * [[Footwork]] | ||
+ | * [[Parts of the Staff]] | ||
+ | |||
+ | === [[Guards]] === | ||
+ | |||
+ | * [[Oberhut]] (High/over guard) | ||
+ | * [[Mittelhut]] (Middle guard/straight parrying/field) | ||
+ | * [[Unterhut]] (Low/under guard) | ||
+ | * [[Steurhut]] (Tiller/Rudder guard) | ||
+ | * [[Nebenhut]] (Near guard) | ||
+ | * [[Vom tag]] (From the day/roof) | ||
+ | |||
+ | === Staff Strikes=== | ||
+ | |||
+ | * [[True edge strike from above]] | ||
+ | * [[True edge strike from below]] | ||
+ | * [[Alternating high/low strike]] | ||
+ | * [[Continuous diagonals from above]] | ||
+ | * [[Continuous diagonals from below]] | ||
+ | * [[Polearm Thrusts]] | ||
+ | * [[Crest strike]] | ||
+ | * [[Sweeping strike]] |
Latest revision as of 00:46, 13 September 2018
The Fechter II level comprises three main elements:
- Demonstrating the ability to pass on knowledge.
- Completing the understanding of the Meyer Longsword syllabus.
- Demonstrating a more complete knowledge of the secondary weapons.
Contents |
[edit] Previous Levels
The fencer should be able to demonstrate the techniques from the previous levels:
[edit] Longsword
Ringen am Schwert (Wrestling at the Sword):
- Application 1
- Application 2
- Application 3
- Application 4
- Application 5
[edit] Meyer's Devices/Plays
- Explain and Demonstrate any 2 devices from the guards
[edit] Dagger
All techniques should show control and cooperation between participants - injuries are not what we're looking for.
[edit] Application
[edit] Precepts
Fechter II candidates shall be able to explain/show Meyer's 5 dagger precepts:
- The First Precept
- The Second Precept
- The Third Precept
- The Fourth Precept
- The Fifth Precept
[edit] Guards
[edit] Application
- Casting opponent backward against a dagger attack.
- Dagger Technique 9 - Another takedown
[edit] High guard parries
- Parry from High Guard 1 (against high left attacks using the dagger blade)
- Parry from High Guard 2 (against high left attacks using the wrist)
- Parry from High Guard 3 (against attacks by attacking the arm)
- Parry from High Guard 4 (against attacks by counterthrusting)
[edit] Low guard parries
- Parry from Low Guard 1 (against high attacks using the wrist)
- Parry from Low Guard 2 (against high attacks using the dagger blade)
[edit] Off hand parries
- Off Hand Parry 1 (against high attacks using a pommel stroke)
- Off Hand Parry 2 (against high attacks using a high arm break)
- Off Hand Parry 3 (against attacks using redirecting)
[edit] Fencing Free-play
The students shall demonstrate their ability to fence using the principles from Meyer's system in the following conditions:
- Fight a 2 minute bout at slow speed showing control and flow
- Fight a 2 minute bout at high speed using fechtschule rules
- Fight a 2 minute bout at high speed using tournament rules
- Referee a 2 minute bout between peers
Bouts may be fought with the primary or secondary weapon.
[edit] Secondary Weapons
Fencers must choose a specialisation from the following 3 weapons.
- Dussack
- Rappier
- Polearms
For their weapon of choice they must understand the fundamentals listed below:
[edit] Dussack Fundamental
[edit] Guards/Postures
[edit] Side Guards
[edit] Centreline Guards
- Wacht (watch)
- Schnitt (slice) or Gerade Versetzung (straight parrying)
- Langort (longpoint)
- Bastei (bastion)
- Bogen (bow)
[edit] Principal Cuts
[edit] Principle Cutting Sequence Drills
- Dussack Drills 1 - Specifically cuts into longpoint
- Dussack Drills 3 - The beginning of deceiving by changing off cuts - specifically cuts above and below
- Dussack Drills 4 - Changing off cuts into one another - specifically the example with six cuts.
[edit] Rappier Fundamental
[edit] Guards/Postures
- Nebenhut (side guard
- Wechsel (change guard)
- Ochs (ox)
- Eisenport (iron gate)
- Langort (long point)
- Pflug (plough)
- Oberhut (high guard)
- Unterhut (low guard)
[edit] Parries
- Slicing Off
- Suppressing
- Going Through
- Setting Off
- Hanging
- Taking Out (with the half edge)
[edit] Strikes
[edit] Thrusts
- Gesichstich (face thrust)
- Gurgelstich (throat thrust)
- Herzstich (heart thrust)
- Gemechstich (groin thrust)
[edit] Principal Cuts
- Oberhauw (high cut)
- Unterhauw (low cut)
- Mittelhauw (middle cut)
- Zornhauw (wrath cut)
[edit] Secondary Cuts
[edit] Derived from High Cut
- Schielhauw (squinting strike)
- Dempffhauw (suppressing strike)
[edit] Derived from Zornhauw
- Achselhauw (Shoulder Cut) or Wehrstreich (Defence Strike)
- Huffthauw (Hip Cut)
- Schenckelhauw (Thigh Cut)
[edit] Derived from Mittelhauw
- Halßhauw (Neck Cut)
- Gurtelhauw (Belt Cut)
- Fußhauw (Foot Cut)
- Rundstreich (Round Strike)
[edit] Other Cuts
- Handthauw (Hand Cut)
- Doppelhauw (Double Cut)
[edit] Polearm Fundamental
[edit] Fundamentals
[edit] Guards
- Oberhut (High/over guard)
- Mittelhut (Middle guard/straight parrying/field)
- Unterhut (Low/under guard)
- Steurhut (Tiller/Rudder guard)
- Nebenhut (Near guard)
- Vom tag (From the day/roof)