Fechter II

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(Parrying & Handworks)
(Deceptions/entries)
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=== Deceptions/entries ===
 
=== Deceptions/entries ===
* Flying off
+
* [[Verfliegen]] (Flying off)
* Failing
+
* [[Fehlen]] (Failing)
* Pulling
+
* [[Zucken]] (Pulling)
* Changing through
+
* [[Durchwechseln]] (Changing Through)
* Chasing after
+
* [[Nachreissen]] (Chasing)
 +
 
 
=== Devices from Vom Tag ===
 
=== Devices from Vom Tag ===
 
* First play
 
* First play

Revision as of 00:52, 28 June 2016

Contents

GENERAL KNOWLEDGE

Meyersquare fechter2 alt.png

Progression of Engagement

  • Know onset, handworks, withdrawal
  • Understand vor, nach, gleich, indes
  • Example Device 126r.1

Basic Knowledge

  • 4 openings to body/head
  • Parts of the sword
  • Gripping the sword
  • Types of Parrying

WRESTLING/GRAPPLING

  • Arm locking
  • Wrestling
  • Ringen am Schwert

LONGSWORD

Stances

  • Front weighted
  • Rear weighted
  • Cross stance

Footwork

  • Passing
  • Triangle
  • Double Triangle
  • Stolen/Broken
  • Side/Glide
  • Gathering

Principle Guards

Secondary Guards

Principal Cuts

Secondary Cuts

Cutting to the Openings

  • Meyer Square - row 1 & 2
  • Meyer Square - row 3 & 4
  • Meyer Square - On Point
  • Meyer Square - Parrying
  • Example Device 127v.1

Parrying & Handworks

Deceptions/entries

Devices from Vom Tag

  • First play
  • Second play
  • Breaking the High Guard

Devices from Zornhut

  • First play
  • Second play

Devices from Ochs

  • First play
  • Second play

Devices from Einhorn

  • First play
  • Second play

Devices from Schlussel

  • First play
  • Second play

Devices from Hanging Point

  • First play
  • Second play

Devices from Eisenport

  • First play
  • Second play

Devices from Nebenhut

  • First play

Devices from Mittelhut

  • First play
  • Second play

POLEARMS (optional)

Guards

  • High/over guard
  • Middle guard/straight parrying/field
  • Low/under guard
  • Rudder guard
  • Near guard

Staff Strikes (with applications)

  • True edge strike from above
  • True edge strike from below
  • Alternating high/low strike
  • Alternating low/high strike
  • Continuous diagonals from above
  • Continuous diagonals from below

Thrusts

  • Crest strike
  • Sweeping strike

DUSSACK (optional)

Guards

  • Wrath guard
  • Steer
  • Middleguard
  • Boar
  • Change
  • Watch
  • Slice
  • Longpoint
  • Bastion
  • Bow

Strikes

  • Scheitel
  • Zornhauw
  • Zwerch/middle
  • Unterhauw
  • First cutting drill
  • Second cutting drill
  • Third cutting drill
  • Fourth drill
  • Example with 6 cuts
  • Change cross through the middle
  • Cross change

DAGGER (optional)

Guards

  • High guard
  • Middle guard
  • Low guard
  • Cross gaurd

Application

  • High guard applications
  • Low guard application
Personal tools
Namespaces

Variants
Actions
Navigation
Tools