Fechter II
By the time the student is ready for the level of Fechter they should have already demonstrated good form when performing techniques in a slower and more controlled manner. For Fechter 1, however, they should be performing techniques with more intent without sacrificing control.
For the Fechter I grading students should demonstrate the techniques in protective equipment (at least using gloves and a mask), first performing the technique slowly, then at high speed.
The Fechter I level includes all principal cuts and guards, as well as the full range of secondary cuts and handworks. This level also includes self-study elements of two key devices from the system. Additional dagger applications round out the syllabus for this level.
Contents |
Previous Levels
The fencer should be able to demonstrate the techniques from the previous levels:
Meyer's Devices/Plays
- Explain and Demonstrate Attacking to the Openings Device 127v.1
- Explain and Demonstrate Example Device 126r.1
Attacks
Thrusts
- Application 5 - Thrust Umbschnappen
- Application 6 - Thrust Ablauffen
Meisterhauw
Demonstrate the master cuts using their advanced movements and proper mechanics.
- Zornhauw Defeats High Cuts
- Krumphauw Breaks Ochs
- Schielhauw Defeats Breaks/Langort
- Oberhauw/Schietelhauw Breaks Alber
- Zwerch Breaks Tag
Handworks
Students should be able to dynamically describe/demonstrate the following handworks:
- Zucken (Pulling)
- Anbinden Application 3 - Zucken
- Schneiden (Slicing)
- Anbinden Application 4 - Schneiden
- Hendtrucken (Pressing Hands)
- Anbinden Application 5 - Hendtrucken
- Außreissen (Wrenching Out)
- Anbinden Application 6 - Außreissen
- Verkehren (Reversing)
- Anbinden Application 7 - Verkehren
- Ubergreiffen (Overgripping)
- Anbinden Application 8 - Ubergreiffen
- Einlauffen
- Einlauffen Application
Fencing Free-play
The students shall demonstrate their ability to fence using the principles from Meyer's system in the following conditions:
- Fight a 2 minute bout at slow speed showing control and flow
- Fight a 2 minute bout at high speed using fechtschule rules
- Fight a 2 minute bout at high speed using tournament rules
- Referee a 2 minute bout between peers
Wrestling & Dagger
All techniques should show control and cooperation between participants - injuries are not what we're looking for.
Application
Dagger Guards
Applications
- Parry from High Guard 1
- Parry from High Guard 2
- Parry from High Guard 3
- Parry from Low Guard 1
- Parry from Low Guard 2
- Casting opponent backward against a dagger attack.
- Dagger Technique 9 - Another takedown