Dagger and Wrestling

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(Dagger)
(Dagger)
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=== Application ===
 
=== Application ===
 
==== High guard parries====
 
==== High guard parries====
* [[Parry from High Guard 1]]
+
* [[Parry from High Guard 1]] (against high left attacks using the dagger blade)
* [[Parry from High Guard 2]]
+
* [[Parry from High Guard 2]] (against high left attacks using the wrist)
* [[Parry from High Guard 3]]
+
* [[Parry from High Guard 3]] (against attacks by attacking the arm)
* [[Parry from High Guard 4]]
+
* [[Parry from High Guard 4]] (against attacks by counterthrusting)
  
 
====Low guard parries====
 
====Low guard parries====
* [[Parry from Low Guard 1]]
+
* [[Parry from Low Guard 1]] (against high attacks using the wrist)
* [[Parry from Low Guard 2]]
+
* [[Parry from Low Guard 2]] (against high attacks using the dagger blade)
  
 
====Off hand parries====
 
====Off hand parries====
* [[Off Hand Parry 1]]
+
* [[Off Hand Parry 1]] (against high attacks using a pommel stroke)
* [[Off Hand Parry 2]]
+
* [[Off Hand Parry 2]] (against high attacks using a high arm break)
* [[Off Hand Parry 3]]
+
* [[Off Hand Parry 3]] (against attacks using redirecting)
  
 
===Crossed Guard Parries===
 
===Crossed Guard Parries===
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===Miscellaneous Techniques===
 
===Miscellaneous Techniques===
  
* [[Casting]]
+
* [[Casting]] (a parry and a rearward takedown)
 
* Dagger Taking 1
 
* Dagger Taking 1
 
* Dagger Taking 2
 
* Dagger Taking 2
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* Technique 7
 
* Technique 7
 
* Technique 8
 
* Technique 8
* Counter to Arm Breaking Techniques
+
* Counter to High Arm Breaking
  
 
== WRESTLING/GRAPPLING ==
 
== WRESTLING/GRAPPLING ==

Revision as of 02:56, 13 July 2016

Contents

Ringen (Wrestling)

Liechtenaeur, according to writings of the time, put forward the idea that all fighting comes from grappling – meaning that the knowledge gained from body-movement, spacing, timing, and initiative, learned in unarmed combat translate directly to principles used in armed combat.

Ringen, in this regard, refers to strikes, throws, joint locks, and counters, which are performed without the direct need for any weapon. However; unarmed combat techniques are used directly in many of the longsword plays described by the historical masters, as well as in concert with other weapons.

From a modern training perspective ringen provides a comparatively safe training method which allows students to learn the fundamentals of German martial arts without the risk introduced by weapons (even practice weapons greatly multiply the force of impact, and require more control to use safely than simple wrestling techniques).

MFS practices a sub-set of ringen meant to complement the longsword syllabus and allow students to be taken down, or engage in “ringen am schwert” (wrestling at the sword) safely.

Dolch (Dagger)

Closely related to wrestling is the dagger. The dagger is the ubiquitous personal defence weapon in Meyer’s time, and historical accounts suggest that fighting with daggers was remarkably common, especially amongst students in university towns. By this time the dagger in common use was no longer the rondel we are used to seeing in earlier texts such as Fiore, but instead has been replaced by a double edged blade with a short crossguard and sharp point, with a blade the length of the practitioner’s forearm. To ensure safe practice, however, safer rounded tipped training daggers were used.

The Meyer Free Scholars dagger syllabus expands upon the students’ existing wrestling knowledge, adding fundamentals of dagger fighting, as well as disarms and takedowns with the dagger.

Dagger

Guards

Application

High guard parries

Low guard parries

Off hand parries

Crossed Guard Parries

  • Parry from Crossed Guard 1
  • Parry from Crossed Guard 2
  • Parry from Crossed Guard 3
  • Parry from Crossed Guard 4
  • Parry from Crossed Guard 5
  • Parry from Crossed Guard 6

Miscellaneous Techniques

  • Casting (a parry and a rearward takedown)
  • Dagger Taking 1
  • Dagger Taking 2
  • Dagger Taking 3
  • Counter to Dagger Taking 3
  • Technique 1
  • Technique 2
  • Technique 3
  • Wrenching
  • Technique 4
  • Technique 5
  • Technique 6
  • Counter to Technique 6
  • Technique 7
  • Technique 8
  • Counter to High Arm Breaking

WRESTLING/GRAPPLING

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