Fechter 1
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* Explain and Demonstrate [[Attacking to the Openings Device 127v.1]] | * Explain and Demonstrate [[Attacking to the Openings Device 127v.1]] | ||
* Explain and Demonstrate [[Example Device 126r.1]] | * Explain and Demonstrate [[Example Device 126r.1]] | ||
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=== Attacks === | === Attacks === | ||
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=== Meyer's Devices/Plays === | === Meyer's Devices/Plays === | ||
* [[Attacking to the Openings Device 127v.1]] | * [[Attacking to the Openings Device 127v.1]] | ||
− | * | + | * Explain and Demonstrate [[Example Device 126r.1]] |
== Fencing Free-play == | == Fencing Free-play == | ||
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* Fight a 2 minute bout at high speed using fechtschule rules | * Fight a 2 minute bout at high speed using fechtschule rules | ||
* Fight a 2 minute bout at high speed using tournament rules | * Fight a 2 minute bout at high speed using tournament rules | ||
− | * | + | * Referee a 2 minute bout between peers |
== Wrestling & Dagger == | == Wrestling & Dagger == | ||
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=== Application === | === Application === | ||
− | * | + | * [[Joint locking techniques|Arm locks 1-5 against an opponent striking out dynamically with a dagger strike (moderate speed)]] |
=== Dagger Guards === | === Dagger Guards === | ||
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=== Applications === | === Applications === | ||
− | * | + | * [[Parry from High Guard 1]] |
− | * | + | * [[Parry from High Guard 2]] |
− | * | + | * [[Parry from High Guard 3]] |
− | * | + | * [[Parry from Low Guard 1]] |
− | * | + | * [[Parry from Low Guard 2]] |
− | * | + | * [[Casting]] opponent backward against a dagger attack. |
− | * | + | * [[Dagger Technique 9 - Another]] takedown |
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Latest revision as of 07:16, 23 June 2017
By the time the student is ready for the level of Fechter they should have already demonstrated good form when performing techniques in a slower and more controlled manner. For Fechter 1, however, they should be performing techniques with more intent without sacrificing control.
For the Fechter I grading students should demonstrate the techniques in protective equipment (at least using gloves and a mask), first performing the technique slowly, then at high speed.
Contents |
[edit] Meyer's Devices/Plays
- Explain and Demonstrate Attacking to the Openings Device 127v.1
- Explain and Demonstrate Example Device 126r.1
[edit] Attacks
[edit] Principal Cuts
Cuts should be performed with speed and intent.
- Zornhauw
- Zornhauw Application 8 - Doplieren
[edit] Secondary Cuts
Secondary cuts should be performed at higher (not full) speed, while maintaining form and balance. They need not be as fast or aggressive as the principal cuts.
[edit] Meisterhauw
Demonstrate the master cuts using their advanced movements and proper mechanics.
- Zornhauw Defeats High Cuts
- Krumphauw Breaks Ochs
- Schielhauw Defeats Breaks/Langort
- Oberhauw/Schietelhauw Breaks Alber
- Zwerch Breaks Tag
[edit] Handworks
Students should be able to dynamically describe/demonstrate the following handworks:
- Doplieren (Doubling)
- Zornhauw Application 8 - Doplieren
- Schneiden (Slicing)
- Anbinden Application 4 - Schneiden
- Hendtrucken (Pressing Hands)
- Anbinden Application 5 - Hendtrucken
- Außreissen (Wrenching Out)
- Anbinden Application 6 - Außreissen
- Verkehren (Reversing)
- Anbinden Application 7 - Verkehren
- Sperren (Barring)
- Anbinden Application 8 - Sperren
- Ubergreiffen (Overgripping)
- Anbinden Application 9 - Ubergreiffen
- Einlauffen
- Einlauffen Application
[edit] Meyer's Devices/Plays
- Attacking to the Openings Device 127v.1
- Explain and Demonstrate Example Device 126r.1
[edit] Fencing Free-play
The students shall demonstrate their ability to fence using the principles from Meyer's system in the following conditions:
- Fight a 2 minute bout at slow speed showing control and flow
- Fight a 2 minute bout at high speed using fechtschule rules
- Fight a 2 minute bout at high speed using tournament rules
- Referee a 2 minute bout between peers
[edit] Wrestling & Dagger
All techniques should show control and cooperation between participants - injuries are not what we're looking for.
[edit] Application
[edit] Dagger Guards
[edit] Applications
- Parry from High Guard 1
- Parry from High Guard 2
- Parry from High Guard 3
- Parry from Low Guard 1
- Parry from Low Guard 2
- Casting opponent backward against a dagger attack.
- Dagger Technique 9 - Another takedown