Schneller

From Scholar Victoria
(Difference between revisions)
Jump to: navigation, search
(Created page with "=== Flick === This is also known as the Zeckrur (twitch). ==Longsword== Not a particular strike in itself twitching or flicking involves rapidly flicking the point at the o...")
 
(Application 1: A Flick from the Bind)
Line 29: Line 29:
 
| [[Gerade versetzung]], left leg forward
 
| [[Gerade versetzung]], left leg forward
 
|-
 
|-
| Move slighting forward and back in the bind with [[Gathering Steps]]
+
| Move slighting forward and back in the bind with [[Gathering Step]]s
 
| Maintain the bind and follow the opponent.  When you feel a moment of weakness, flick the outside flat at the opponent's head.
 
| Maintain the bind and follow the opponent.  When you feel a moment of weakness, flick the outside flat at the opponent's head.
 
|-
 
|-

Revision as of 05:45, 22 June 2017

Contents

Flick

This is also known as the Zeckrur (twitch).

Longsword

Not a particular strike in itself twitching or flicking involves rapidly flicking the point at the opponent with the edge or flat. Typically this is performed from the bind.

Notes

The first part of the blind strike varies through the text. In the canonical description it is a wind from the bind, whereas elsewhere it is begun with a strike with the inside flat of the blade. The important part seems to be the outward wind and the threatening of the face with the point, be it flat or pointed.

Other flicking with the longsword can be seen in the second application of Krumphauw with the follow up strike, as well as in the Blendthauw.

Applications

In which the 'student' demonstrates their knowledge to the 'teacher'.

Application 1: A Flick from the Bind

In this application the flick is a Hitter in the Middle of an exchange. In this case the fencer is acting in the Indes during the fight.

Teacher Student
Gerade versetzung, left leg forward Gerade versetzung, left leg forward
Move slighting forward and back in the bind with Gathering Steps Maintain the bind and follow the opponent. When you feel a moment of weakness, flick the outside flat at the opponent's head.
Withdraw with high cuts.
Personal tools
Namespaces

Variants
Actions
Navigation
Tools