Longsword

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[[Devices from Mittelhut]]
 
[[Devices from Mittelhut]]
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== Stances ==
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* Front weighted
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* Rear weighted
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* Cross stance
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== Footwork ==
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* Passing
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* Triangle
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* Double Triangle
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* Stolen/Broken
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* Side/Glide
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* Gathering
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== Principle Guards ==
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* Vom tag
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* Ochs
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* Pflug
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* Alber
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Secondary Guards
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* Wechsel
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* Nebenhut
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* Schranckhut
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* Zornhut
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* Mittelhut
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* Schlussel
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* Eisenport
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* Langenort
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* Hangetort
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* Einhorn
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Principal Cuts
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* Oberhauw
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* Unterhauw
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* Mittelhauw
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* Zornhauw
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Secondary Cuts
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* Zwerch
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* Krumphauw
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* Sturzhauw
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* Kronhauw
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* Wechselhauw
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* Kurtzhauw
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* Prellhauw
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* Blendthauw
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* Windthauw
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* Kneichelhauw
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* Schielhauw
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* Glutzhauw
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Cutting to the Openings
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* Meyer Square - row 1 & 2
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* Meyer Square - row 3 & 4
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* Meyer Square - On Point
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* Meyer Square - Parrying
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* Example Device 127v.1
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Parrying & Handworks
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* Hanging parries
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* Long-edge/straight parries
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* Crossguard parries
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* Oberhauw parries
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Deceptions/entries
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* Flying off
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* Failing
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* Pulling
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* Changing through
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* Chasing after
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Devices from Vom Tag
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* First play
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* Second play
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* Third play
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* Fourth play
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* Fifth play ("another")
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* Breaking the High Guard
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Devices from Zornhut
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* First play
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* Second play
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* Third play
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* Fourth play
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* Fifth play ("another")
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* "Rule"
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* Left zornhut
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Devices from Ochs
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* First play
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* Second play
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* Third play
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* Fourth play
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Devices from Einhorn
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* First play
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* Second play
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* Third play
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* Fourth play
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Devices from Schlussel
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* First play
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* Second play
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Devices from Hanging Point
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* First play
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* Second play
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Devices from Eisenport
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* First play
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* Second play
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Devices from Nebenhut
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* First play
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Devices from Mittelhut
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* First play
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* Second play

Revision as of 01:51, 23 June 2016

Stances

Footwork

Principle Guards

Secondary Guards

Principal Cuts

Secondary Cuts

Cutting to the Openings

Deceptions/entries

Devices from Vom Tag

Devices from Zornhut

Devices from Ochs

Devices from Einhorn

Devices from Schlussel

Devices from Hanging Point

Devices from Eisenport

Devices from Nebenhut

Devices from Mittelhut


Stances

  • Front weighted
  • Rear weighted
  • Cross stance

Footwork

  • Passing
  • Triangle
  • Double Triangle
  • Stolen/Broken
  • Side/Glide
  • Gathering

Principle Guards

  • Vom tag
  • Ochs
  • Pflug
  • Alber

Secondary Guards

  • Wechsel
  • Nebenhut
  • Schranckhut
  • Zornhut
  • Mittelhut
  • Schlussel
  • Eisenport
  • Langenort
  • Hangetort
  • Einhorn

Principal Cuts

  • Oberhauw
  • Unterhauw
  • Mittelhauw
  • Zornhauw

Secondary Cuts

  • Zwerch
  • Krumphauw
  • Sturzhauw
  • Kronhauw
  • Wechselhauw
  • Kurtzhauw
  • Prellhauw
  • Blendthauw
  • Windthauw
  • Kneichelhauw
  • Schielhauw
  • Glutzhauw

Cutting to the Openings

  • Meyer Square - row 1 & 2
  • Meyer Square - row 3 & 4
  • Meyer Square - On Point
  • Meyer Square - Parrying
  • Example Device 127v.1

Parrying & Handworks

  • Hanging parries
  • Long-edge/straight parries
  • Crossguard parries
  • Oberhauw parries

Deceptions/entries

  • Flying off
  • Failing
  • Pulling
  • Changing through
  • Chasing after

Devices from Vom Tag

  • First play
  • Second play
  • Third play
  • Fourth play
  • Fifth play ("another")
  • Breaking the High Guard

Devices from Zornhut

  • First play
  • Second play
  • Third play
  • Fourth play
  • Fifth play ("another")
  • "Rule"
  • Left zornhut

Devices from Ochs

  • First play
  • Second play
  • Third play
  • Fourth play

Devices from Einhorn

  • First play
  • Second play
  • Third play
  • Fourth play

Devices from Schlussel

  • First play
  • Second play

Devices from Hanging Point

  • First play
  • Second play

Devices from Eisenport

  • First play
  • Second play

Devices from Nebenhut

  • First play

Devices from Mittelhut

  • First play
  • Second play
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