Fechter I
From Scholar Victoria
(Difference between revisions)
Line 77: | Line 77: | ||
* Chasing after | * Chasing after | ||
=== Devices from Vom Tag === | === Devices from Vom Tag === | ||
− | + | * First play | |
− | + | === Devices from Zornhut === | |
− | + | * First play | |
− | First play | + | * "Rule" |
− | Devices from Zornhut | + | === Devices from Ochs === |
− | First play | + | * First play |
− | "Rule" | + | === Devices from Einhorn === |
− | Devices from Ochs | + | * First play |
− | First play | + | === Devices from Schlussel === |
− | Devices from Einhorn | + | * First play |
− | First play | + | === Devices from Hanging Point === |
− | Devices from Schlussel | + | * First play |
− | First play | + | === Devices from Eisenport === |
− | Devices from Hanging Point | + | * First play |
− | First play | + | === Devices from Nebenhut === |
− | Devices from Eisenport | + | * First play |
− | First play | + | === Devices from Mittelhut === |
− | Devices from Nebenhut | + | * First play |
− | First play | + | == POLEARMS (optional) == |
− | Devices from Mittelhut | + | === Guards === |
− | First play | + | * High/over guard |
− | POLEARMS (optional) | + | * Middle guard/straight parrying/field |
− | Guards | + | * Low/under guard |
− | High/over guard | + | * Rudder guard |
− | Middle guard/straight parrying/field | + | * Near guard |
− | Low/under guard | + | === Staff Strikes (with applications) === |
− | Rudder guard | + | * True edge strike from above |
− | Near guard | + | * True edge strike from below |
− | Staff Strikes (with applications) | + | * Alternating high/low strike |
− | True edge strike from above | + | * Alternating low/high strike |
− | True edge strike from below | + | * Continuous diagonals from above |
− | Alternating high/low strike | + | * Continuous diagonals from below |
− | Alternating low/high strike | + | === Thrusts === |
− | Continuous diagonals from above | + | * Crest strike |
− | Continuous diagonals from below | + | * Sweeping strike |
− | Thrusts | + | == DUSSACK (optional) == |
− | Crest strike | + | === Guards === |
− | Sweeping strike | + | * Wrath guard |
− | DUSSACK (optional) | + | * Steer |
− | Guards | + | * Middleguard |
− | Wrath guard | + | * Boar |
− | Steer | + | * Change |
− | Middleguard | + | * Watch |
− | Boar | + | * Slice |
− | Change | + | * Longpoint |
− | Watch | + | * Bastion |
− | Slice | + | * Bow |
− | Longpoint | + | === Strikes === |
− | Bastion | + | * Scheitel |
− | Bow | + | * Zornhauw |
− | Strikes | + | * Zwerch/middle |
− | Scheitel | + | * Unterhauw |
− | Zornhauw | + | * First cutting drill |
− | Zwerch/middle | + | * Second cutting drill |
− | Unterhauw | + | * Third cutting drill |
− | First cutting drill | + | * Fourth drill |
− | Second cutting drill | + | * Example with 6 cuts |
− | Third cutting drill | + | * Change cross through the middle |
− | Fourth drill | + | * Cross change |
− | Example with 6 cuts | + | == DAGGER (optional) == |
− | Change cross through the middle | + | === Guards === |
− | Cross change | + | * High guard |
− | DAGGER (optional) | + | * Middle guard |
− | Guards | + | * Low guard |
− | High guard | + | * Cross gaurd |
− | Middle guard | + | === Application === |
− | Low guard | + | * High guard applications |
− | Cross gaurd | + | * Low guard application |
− | Application | + | |
− | High guard applications | + | |
− | Low guard application | + |
Revision as of 04:14, 23 June 2016
Basic Knowledge
Progression of Engagement
- Know onset, handworks, withdrawal
- Understand vor, nach, gleich, indes
- Example Device 126r.1
Basic Knowledge
- 4 openings to body/head
- Parts of the sword
- Gripping the sword
- Types of Parrying
WRESTLING/GRAPPLING
- Arm locking
- Wrestling
- Ringen am Schwert
LONGSWORD
Stances
- Front weighted
- Rear weighted
- Cross stance
Footwork
- Passing
- Triangle
- Double Triangle
- Stolen/Broken
- Side/Glide
- Gathering
Principle Guards
- Vom tag
- Ochs
- Pflug
- Alber
Secondary Guards
- Wechsel
- Nebenhut
- Schranckhut
- Zornhut
- Mittelhut
- Schlussel
- Eisenport
- Langenort
- Hangetort
- Einhorn
Principal Cuts
- Oberhauw
- Unterhauw
- Mittelhauw
- Zornhauw
Secondary Cuts
- Zwerch
- Krumphauw
- Sturzhauw
- Kronhauw
- Wechselhauw
- Kurtzhauw
- Prellhauw
- Blendthauw
- Windthauw
- Kneichelhauw
- Schielhauw
- Glutzhauw
Cutting to the Openings
- Meyer Square - row 1 & 2
- Meyer Square - row 3 & 4
- Meyer Square - On Point
- Meyer Square - Parrying
- Example Device 127v.1
Parrying & Handworks
- Hanging parries
- Long-edge/straight parries
- Crossguard parries
- Oberhauw parries
Deceptions/entries
- Flying off
- Failing
- Pulling
- Changing through
- Chasing after
Devices from Vom Tag
- First play
Devices from Zornhut
- First play
- "Rule"
Devices from Ochs
- First play
Devices from Einhorn
- First play
Devices from Schlussel
- First play
Devices from Hanging Point
- First play
Devices from Eisenport
- First play
Devices from Nebenhut
- First play
Devices from Mittelhut
- First play
POLEARMS (optional)
Guards
- High/over guard
- Middle guard/straight parrying/field
- Low/under guard
- Rudder guard
- Near guard
Staff Strikes (with applications)
- True edge strike from above
- True edge strike from below
- Alternating high/low strike
- Alternating low/high strike
- Continuous diagonals from above
- Continuous diagonals from below
Thrusts
- Crest strike
- Sweeping strike
DUSSACK (optional)
Guards
- Wrath guard
- Steer
- Middleguard
- Boar
- Change
- Watch
- Slice
- Longpoint
- Bastion
- Bow
Strikes
- Scheitel
- Zornhauw
- Zwerch/middle
- Unterhauw
- First cutting drill
- Second cutting drill
- Third cutting drill
- Fourth drill
- Example with 6 cuts
- Change cross through the middle
- Cross change
DAGGER (optional)
Guards
- High guard
- Middle guard
- Low guard
- Cross gaurd
Application
- High guard applications
- Low guard application