Fechter I
(Created page with "GENERAL KNOWLEDGE Progression of Engagement Know onset, handworks, withdrawal Understand vor, nach, gleich, indes Example Device 126r.1 Basic Knowledge 4 openings to body/head...") |
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− | + | == Basic Knowledge == | |
− | Progression of Engagement | + | === Progression of Engagement === |
− | Know onset, handworks, withdrawal | + | * Know onset, handworks, withdrawal |
− | Understand vor, nach, gleich, indes | + | * Understand vor, nach, gleich, indes |
− | Example Device 126r.1 | + | * Example Device 126r.1 |
− | Basic Knowledge | + | === Basic Knowledge === |
− | 4 openings to body/head | + | * 4 openings to body/head |
− | Parts of the sword | + | * Parts of the sword |
− | Gripping the sword | + | * Gripping the sword |
− | Types of Parrying | + | * Types of Parrying |
− | WRESTLING/GRAPPLING | + | == WRESTLING/GRAPPLING == |
− | Arm locking | + | * Arm locking |
− | Wrestling | + | * Wrestling |
− | Ringen am Schwert | + | * Ringen am Schwert |
− | LONGSWORD | + | == LONGSWORD == |
− | Stances | + | === Stances === |
− | Front weighted | + | * Front weighted |
− | Rear weighted | + | * Rear weighted |
− | Cross stance | + | * Cross stance |
− | Footwork | + | === Footwork === |
− | Passing | + | * Passing |
− | Triangle | + | * Triangle |
− | Double Triangle | + | * Double Triangle |
− | Stolen/Broken | + | * Stolen/Broken |
− | Side/Glide | + | * Side/Glide |
− | Gathering | + | * Gathering |
− | Principle Guards | + | === Principle Guards === |
− | Vom tag | + | * Vom tag |
− | Ochs | + | * Ochs |
− | Pflug | + | * Pflug |
− | Alber | + | * Alber |
− | Secondary Guards | + | === Secondary Guards === |
− | Wechsel | + | * Wechsel |
− | Nebenhut | + | * Nebenhut |
− | Schranckhut | + | * Schranckhut |
− | Zornhut | + | * Zornhut |
− | Mittelhut | + | * Mittelhut |
− | Schlussel | + | * Schlussel |
− | Eisenport | + | * Eisenport |
− | Langenort | + | * Langenort |
− | Hangetort | + | * Hangetort |
− | Einhorn | + | * Einhorn |
− | Principal Cuts | + | === Principal Cuts === |
− | Oberhauw | + | * Oberhauw |
− | Unterhauw | + | * Unterhauw |
− | Mittelhauw | + | * Mittelhauw |
− | Zornhauw | + | * Zornhauw |
− | Secondary Cuts | + | === Secondary Cuts === |
− | Zwerch | + | * Zwerch |
− | Krumphauw | + | * Krumphauw |
− | Sturzhauw | + | * Sturzhauw |
− | Kronhauw | + | * Kronhauw |
− | Wechselhauw | + | * Wechselhauw |
− | Kurtzhauw | + | * Kurtzhauw |
− | Prellhauw | + | * Prellhauw |
− | Blendthauw | + | * Blendthauw |
− | Windthauw | + | * Windthauw |
− | Kneichelhauw | + | * Kneichelhauw |
− | Schielhauw | + | * Schielhauw |
− | Glutzhauw | + | * Glutzhauw |
− | Cutting to the Openings | + | === Cutting to the Openings === |
− | Meyer Square - row 1 & 2 | + | * Meyer Square - row 1 & 2 |
− | Meyer Square - row 3 & 4 | + | * Meyer Square - row 3 & 4 |
− | Meyer Square - On Point | + | * Meyer Square - On Point |
− | Meyer Square - Parrying | + | * Meyer Square - Parrying |
− | Example Device 127v.1 | + | * Example Device 127v.1 |
− | Parrying & Handworks | + | === Parrying & Handworks === |
− | Hanging parries | + | * Hanging parries |
− | Long-edge/straight parries | + | * Long-edge/straight parries |
− | Crossguard parries | + | * Crossguard parries |
− | Oberhauw parries | + | * Oberhauw parries |
− | Deceptions/entries | + | === Deceptions/entries === |
− | Flying off | + | * Flying off |
− | Failing | + | * Failing |
− | Pulling | + | * Pulling |
− | Changing through | + | * Changing through |
− | Chasing after | + | * Chasing after |
− | Devices from Vom Tag | + | === Devices from Vom Tag === |
+ | |||
+ | |||
+ | |||
First play | First play | ||
Devices from Zornhut | Devices from Zornhut |
Revision as of 04:07, 23 June 2016
Contents |
Basic Knowledge
Progression of Engagement
- Know onset, handworks, withdrawal
- Understand vor, nach, gleich, indes
- Example Device 126r.1
Basic Knowledge
- 4 openings to body/head
- Parts of the sword
- Gripping the sword
- Types of Parrying
WRESTLING/GRAPPLING
- Arm locking
- Wrestling
- Ringen am Schwert
LONGSWORD
Stances
- Front weighted
- Rear weighted
- Cross stance
Footwork
- Passing
- Triangle
- Double Triangle
- Stolen/Broken
- Side/Glide
- Gathering
Principle Guards
- Vom tag
- Ochs
- Pflug
- Alber
Secondary Guards
- Wechsel
- Nebenhut
- Schranckhut
- Zornhut
- Mittelhut
- Schlussel
- Eisenport
- Langenort
- Hangetort
- Einhorn
Principal Cuts
- Oberhauw
- Unterhauw
- Mittelhauw
- Zornhauw
Secondary Cuts
- Zwerch
- Krumphauw
- Sturzhauw
- Kronhauw
- Wechselhauw
- Kurtzhauw
- Prellhauw
- Blendthauw
- Windthauw
- Kneichelhauw
- Schielhauw
- Glutzhauw
Cutting to the Openings
- Meyer Square - row 1 & 2
- Meyer Square - row 3 & 4
- Meyer Square - On Point
- Meyer Square - Parrying
- Example Device 127v.1
Parrying & Handworks
- Hanging parries
- Long-edge/straight parries
- Crossguard parries
- Oberhauw parries
Deceptions/entries
- Flying off
- Failing
- Pulling
- Changing through
- Chasing after
Devices from Vom Tag
First play Devices from Zornhut First play "Rule" Devices from Ochs First play Devices from Einhorn First play Devices from Schlussel First play Devices from Hanging Point First play Devices from Eisenport First play Devices from Nebenhut First play Devices from Mittelhut First play POLEARMS (optional) Guards High/over guard Middle guard/straight parrying/field Low/under guard Rudder guard Near guard Staff Strikes (with applications) True edge strike from above True edge strike from below Alternating high/low strike Alternating low/high strike Continuous diagonals from above Continuous diagonals from below Thrusts Crest strike Sweeping strike DUSSACK (optional) Guards Wrath guard Steer Middleguard Boar Change Watch Slice Longpoint Bastion Bow Strikes Scheitel Zornhauw Zwerch/middle Unterhauw First cutting drill Second cutting drill Third cutting drill Fourth drill Example with 6 cuts Change cross through the middle Cross change DAGGER (optional) Guards High guard Middle guard Low guard Cross gaurd Application High guard applications Low guard application