Fechter II
(Created page with "GENERAL KNOWLEDGE Progression of Engagement Know onset, handworks, withdrawal Understand vor, nach, gleich, indes Example Device 126r.1 Basic Knowledge 4 openings to body/head...") |
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− | GENERAL KNOWLEDGE | + | |
− | Progression of Engagement | + | == GENERAL KNOWLEDGE == |
+ | |||
+ | === Progression of Engagement === | ||
Know onset, handworks, withdrawal | Know onset, handworks, withdrawal | ||
Understand vor, nach, gleich, indes | Understand vor, nach, gleich, indes | ||
Example Device 126r.1 | Example Device 126r.1 | ||
− | Basic Knowledge | + | === Basic Knowledge === |
4 openings to body/head | 4 openings to body/head | ||
Parts of the sword | Parts of the sword | ||
Gripping the sword | Gripping the sword | ||
Types of Parrying | Types of Parrying | ||
− | WRESTLING/GRAPPLING | + | |
+ | == WRESTLING/GRAPPLING == | ||
+ | |||
Arm locking | Arm locking | ||
Wrestling | Wrestling | ||
Ringen am Schwert | Ringen am Schwert | ||
− | LONGSWORD | + | |
− | Stances | + | == LONGSWORD == |
+ | |||
+ | === Stances === | ||
Front weighted | Front weighted | ||
Rear weighted | Rear weighted | ||
Cross stance | Cross stance | ||
− | Footwork | + | === Footwork === |
Passing | Passing | ||
Triangle | Triangle | ||
Line 25: | Line 31: | ||
Side/Glide | Side/Glide | ||
Gathering | Gathering | ||
− | Principle Guards | + | === Principle Guards === |
Vom tag | Vom tag | ||
Ochs | Ochs | ||
Pflug | Pflug | ||
Alber | Alber | ||
− | Secondary Guards | + | === Secondary Guards === |
Wechsel | Wechsel | ||
Nebenhut | Nebenhut | ||
Line 41: | Line 47: | ||
Hangetort | Hangetort | ||
Einhorn | Einhorn | ||
− | Principal Cuts | + | === Principal Cuts === |
Oberhauw | Oberhauw | ||
Unterhauw | Unterhauw | ||
Mittelhauw | Mittelhauw | ||
Zornhauw | Zornhauw | ||
− | Secondary Cuts | + | === Secondary Cuts === |
Zwerch | Zwerch | ||
Krumphauw | Krumphauw | ||
Line 59: | Line 65: | ||
Schielhauw | Schielhauw | ||
Glutzhauw | Glutzhauw | ||
− | Cutting to the Openings | + | === Cutting to the Openings === |
Meyer Square - row 1 & 2 | Meyer Square - row 1 & 2 | ||
Meyer Square - row 3 & 4 | Meyer Square - row 3 & 4 | ||
Line 65: | Line 71: | ||
Meyer Square - Parrying | Meyer Square - Parrying | ||
Example Device 127v.1 | Example Device 127v.1 | ||
− | Parrying & Handworks | + | === Parrying & Handworks === |
Hanging parries | Hanging parries | ||
Long-edge/straight parries | Long-edge/straight parries | ||
Crossguard parries | Crossguard parries | ||
Oberhauw parries | Oberhauw parries | ||
− | Deceptions/entries | + | === Deceptions/entries === |
Flying off | Flying off | ||
Failing | Failing | ||
Line 76: | Line 82: | ||
Changing through | Changing through | ||
Chasing after | Chasing after | ||
− | Devices from Vom Tag | + | === Devices from Vom Tag === |
First play | First play | ||
Second play | Second play | ||
Breaking the High Guard | Breaking the High Guard | ||
− | Devices from Zornhut | + | === Devices from Zornhut === |
First play | First play | ||
Second play | Second play | ||
− | Devices from Ochs | + | === Devices from Ochs === |
First play | First play | ||
Second play | Second play | ||
− | Devices from Einhorn | + | === Devices from Einhorn === |
First play | First play | ||
Second play | Second play | ||
− | Devices from Schlussel | + | === Devices from Schlussel === |
First play | First play | ||
Second play | Second play | ||
− | Devices from Hanging Point | + | === Devices from Hanging Point === |
First play | First play | ||
Second play | Second play | ||
− | Devices from Eisenport | + | === Devices from Eisenport === |
First play | First play | ||
Second play | Second play | ||
− | Devices from Nebenhut | + | === Devices from Nebenhut === |
First play | First play | ||
− | Devices from Mittelhut | + | === Devices from Mittelhut === |
First play | First play | ||
Second play | Second play | ||
− | POLEARMS (optional) | + | == POLEARMS (optional) == |
− | Guards | + | === Guards === |
High/over guard | High/over guard | ||
Middle guard/straight parrying/field | Middle guard/straight parrying/field | ||
Line 110: | Line 116: | ||
Rudder guard | Rudder guard | ||
Near guard | Near guard | ||
− | Staff Strikes (with applications) | + | === Staff Strikes (with applications) === |
True edge strike from above | True edge strike from above | ||
True edge strike from below | True edge strike from below | ||
Line 117: | Line 123: | ||
Continuous diagonals from above | Continuous diagonals from above | ||
Continuous diagonals from below | Continuous diagonals from below | ||
− | Thrusts | + | === Thrusts === |
Crest strike | Crest strike | ||
Sweeping strike | Sweeping strike | ||
− | DUSSACK (optional) | + | == DUSSACK (optional) == |
− | Guards | + | === Guards === |
Wrath guard | Wrath guard | ||
Steer | Steer | ||
Line 132: | Line 138: | ||
Bastion | Bastion | ||
Bow | Bow | ||
− | Strikes | + | === Strikes === |
Scheitel | Scheitel | ||
Zornhauw | Zornhauw | ||
Line 144: | Line 150: | ||
Change cross through the middle | Change cross through the middle | ||
Cross change | Cross change | ||
− | DAGGER (optional) | + | == DAGGER (optional) == |
− | Guards | + | === Guards === |
High guard | High guard | ||
Middle guard | Middle guard | ||
Low guard | Low guard | ||
Cross gaurd | Cross gaurd | ||
− | Application | + | === Application === |
High guard applications | High guard applications | ||
Low guard application | Low guard application |
Revision as of 05:02, 27 June 2016
GENERAL KNOWLEDGE
Progression of Engagement
Know onset, handworks, withdrawal Understand vor, nach, gleich, indes Example Device 126r.1
Basic Knowledge
4 openings to body/head Parts of the sword Gripping the sword Types of Parrying
WRESTLING/GRAPPLING
Arm locking Wrestling Ringen am Schwert
LONGSWORD
Stances
Front weighted Rear weighted Cross stance
Footwork
Passing Triangle Double Triangle Stolen/Broken Side/Glide Gathering
Principle Guards
Vom tag Ochs Pflug Alber
Secondary Guards
Wechsel Nebenhut Schranckhut Zornhut Mittelhut Schlussel Eisenport Langenort Hangetort Einhorn
Principal Cuts
Oberhauw Unterhauw Mittelhauw Zornhauw
Secondary Cuts
Zwerch Krumphauw Sturzhauw Kronhauw Wechselhauw Kurtzhauw Prellhauw Blendthauw Windthauw Kneichelhauw Schielhauw Glutzhauw
Cutting to the Openings
Meyer Square - row 1 & 2 Meyer Square - row 3 & 4 Meyer Square - On Point Meyer Square - Parrying Example Device 127v.1
Parrying & Handworks
Hanging parries Long-edge/straight parries Crossguard parries Oberhauw parries
Deceptions/entries
Flying off Failing Pulling Changing through Chasing after
Devices from Vom Tag
First play Second play Breaking the High Guard
Devices from Zornhut
First play Second play
Devices from Ochs
First play Second play
Devices from Einhorn
First play Second play
Devices from Schlussel
First play Second play
Devices from Hanging Point
First play Second play
Devices from Eisenport
First play Second play
Devices from Nebenhut
First play
Devices from Mittelhut
First play Second play
POLEARMS (optional)
Guards
High/over guard Middle guard/straight parrying/field Low/under guard Rudder guard Near guard
Staff Strikes (with applications)
True edge strike from above True edge strike from below Alternating high/low strike Alternating low/high strike Continuous diagonals from above Continuous diagonals from below
Thrusts
Crest strike Sweeping strike
DUSSACK (optional)
Guards
Wrath guard Steer Middleguard Boar Change Watch Slice Longpoint Bastion Bow
Strikes
Scheitel Zornhauw Zwerch/middle Unterhauw First cutting drill Second cutting drill Third cutting drill Fourth drill Example with 6 cuts Change cross through the middle Cross change
DAGGER (optional)
Guards
High guard Middle guard Low guard Cross gaurd
Application
High guard applications Low guard application