Freifechter

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GENERAL KNOWLEDGE
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[[File:Meyersquare_fechter2_alt.png|thumb]]
Progression of Engagement
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Freifechter is the last recognised level of grading within our Meyer system. It represents the stage where the student has a working knowledge of the entire longsword syllabus and has shown the ability to analyse and teach the system for themselves.  At this level techniques will be carried out with intent and control, and show consistent application across the syllabus. 
Know onset, handworks, withdrawal
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Understand vor, nach, gleich, indes
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The techniques required for this level can be found in the [[Table of Techniques]] for Grading.
Example Device 126r.1
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Basic Knowledge
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In addition to these techniques the candidate for Freifechter must choose a play from Meyer's longsword (or one of their other specialisations), analyse it, and present it to the class as a lesson.
4 openings to body/head
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Parts of the sword
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In addition to the longsword and dagger basics the student will have undertaken study into one of Meyer's other weapons, selecting from:
Gripping the sword
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Types of Parrying
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* Advanced Dagger
WRESTLING/GRAPPLING
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* Dussack
Arm locking
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* Rappier/Sidesword
Wrestling
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* Staff
Ringen am Schwert
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* Halberd
LONGSWORD
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Stances
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Study of this weapon will require mastery of the basic techniques associated with that weapon (specific techniques are available to candidates).
Front weighted
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Rear weighted
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Students can complete multiple Freifechter gradings adding specialisations.  As they do so they must present a class analysing a play of the system for whatever weapon they are mastering.
Cross stance
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Footwork
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For example a Freifechter student who has specialised in the Staff would be referred to as a "Freifechter of 2 Weapons" (Longsword and Halberd in this case).  If they then add the Rappier by doing another grading for those fundamentals, then subsequently they would be known as a "Freifechter of 3 weapons".  Eventually they will be a "Freifechter of all Weapons", which is as far as one can go in this system.
Passing
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Triangle
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Double Triangle
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Stolen/Broken
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Side/Glide
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Gathering
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Principle Guards
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Vom tag
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Ochs
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Pflug
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Alber
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Secondary Guards
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Wechsel
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Nebenhut
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Schranckhut
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Zornhut
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Mittelhut
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Schlussel
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Eisenport
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Langenort
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Hangetort
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Einhorn
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Principal Cuts
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Oberhauw
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Unterhauw
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Mittelhauw
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Zornhauw
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Secondary Cuts
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Zwerch
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Krumphauw
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Sturzhauw
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Kronhauw
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Wechselhauw
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Kurtzhauw
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Prellhauw
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Blendthauw
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Windthauw
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Kneichelhauw
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Schielhauw
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Glutzhauw
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Cutting to the Openings
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Meyer Square - row 1 & 2
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Meyer Square - row 3 & 4
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Meyer Square - On Point
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Meyer Square - Parrying
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Example Device 127v.1
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Parrying & Handworks
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Hanging parries
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Long-edge/straight parries
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Crossguard parries
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Oberhauw parries
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Deceptions/entries
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Flying off
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Failing
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Pulling
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Changing through
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Chasing after
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Devices from Vom Tag
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First play
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Second play
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Third play
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Fourth play
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Fifth play ("another")
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Breaking the High Guard
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Devices from Zornhut
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First play
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Second play
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Third play
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Fourth play
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Fifth play ("another")
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"Rule"
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Left zornhut
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Devices from Ochs
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First play
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Second play
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Third play
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Fourth play
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Devices from Einhorn
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First play
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Second play
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Third play
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Fourth play
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Devices from Schlussel
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First play
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Second play
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Devices from Hanging Point
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First play
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Second play
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Devices from Eisenport
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First play
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Second play
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Devices from Nebenhut
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First play
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Devices from Mittelhut
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First play
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Second play
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POLEARMS (optional)
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Guards
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High/over guard
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Middle guard/straight parrying/field
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Low/under guard
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Rudder guard
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Near guard
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Staff Strikes (with applications)
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True edge strike from above
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True edge strike from below
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Alternating high/low strike
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Alternating low/high strike
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Continuous diagonals from above
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Continuous diagonals from below
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Thrusts
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Crest strike
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Sweeping strike
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DUSSACK (optional)
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Guards
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Wrath guard
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Steer
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Middleguard
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Boar
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Change
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Watch
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Slice
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Longpoint
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Bastion
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Bow
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Strikes
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Scheitel
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Zornhauw
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Zwerch/middle
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Unterhauw
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First cutting drill
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Second cutting drill
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Third cutting drill
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Fourth drill
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Example with 6 cuts
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Change cross through the middle
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Cross change
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DAGGER (optional)
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Guards
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High guard
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Middle guard
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Low guard
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Cross gaurd
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Application
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High guard applications
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Low guard application
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Latest revision as of 05:41, 26 September 2018

Meyersquare fechter2 alt.png

Freifechter is the last recognised level of grading within our Meyer system. It represents the stage where the student has a working knowledge of the entire longsword syllabus and has shown the ability to analyse and teach the system for themselves. At this level techniques will be carried out with intent and control, and show consistent application across the syllabus.

The techniques required for this level can be found in the Table of Techniques for Grading.

In addition to these techniques the candidate for Freifechter must choose a play from Meyer's longsword (or one of their other specialisations), analyse it, and present it to the class as a lesson.

In addition to the longsword and dagger basics the student will have undertaken study into one of Meyer's other weapons, selecting from:

  • Advanced Dagger
  • Dussack
  • Rappier/Sidesword
  • Staff
  • Halberd

Study of this weapon will require mastery of the basic techniques associated with that weapon (specific techniques are available to candidates).

Students can complete multiple Freifechter gradings adding specialisations. As they do so they must present a class analysing a play of the system for whatever weapon they are mastering.

For example a Freifechter student who has specialised in the Staff would be referred to as a "Freifechter of 2 Weapons" (Longsword and Halberd in this case). If they then add the Rappier by doing another grading for those fundamentals, then subsequently they would be known as a "Freifechter of 3 weapons". Eventually they will be a "Freifechter of all Weapons", which is as far as one can go in this system.

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